So, as promised, here is 2d6 Delta edition! It’s tweaked, polished and adjusted to be more streamlined, realistic, and balanced. Changes include:

– a simple XP system rather than separate points for skills and talents

– items no longer give a bonus on checks, they’re simply useful for doing things

– nothing but skills and stats gives numeric bonuses, other buffs mostly allow rerolls

– more organized mechanic and elimination of arbitrary DCs (if you’d actually like to know how this works, email me and I’d be happy to sahre, but I’m not going to bore all the people who don’t like probability here)

– Bookmarks in the PDF!

– minimum DCs for magic spells

– probably other things I forgot to mention!

You can download it here, or you can click the link in the sidebar. I’ll be working on putting up the html version of the rules over the next week or so, and then it’s full steam ahead for Torata!

Happy gaming!


Maiden Voyage

Here it is Ladies and Gents, your very own resource for all things 2d6!

My name is Joshua Gager, and I’ve spent the last few years putting together this little beauty of a system with a lot of help from my friends. After countless hours of brainstorming, editing and playtesting I give you the newest member of the RPG scene: 2d6.

2d6 is meant to be a completely universal role playing-system aimed at new and casual gamers. Great for first-timers, one-shotters, or just those of you who are tired of the needlessly complex rules that seem to plague the gaming industry.

If this is your first foray into the world of gaming, I suggest you check out “The Basics” under the Rules tab above.

If you’re a seasoned gamer: 2d6 lies somewhere between Savage Worlds and Risus. It has enough complexity to give your characters depth, and offers enough customization to allow for endless replay value, while keeping things simple as far situational rules go.

All you need to play the game (as is implied by the name) are two six-sided dice and your brain.

Plans for the future include making a user submission form so that you 2d6ers out there can submit your own content (items, characters, plots, even whole game worlds!), a forum, and the first major premade setting, my own twist on a traditional swords and sorcery fantasy world.

To Download the PDF, just click here!

Now get out there and Game!